I thought Rainbow Six: Siege was underrated from the jump, and watching it grow and thrive - watching Ubisoft allow it to grow and thrive - has been so heartening. It's absolutely a shooter but it also has a really whacked out "puzzle-like" arc per round that makes it one of the most incredible viewing experiences also. It has completely unique dynamics that have only grown more… unique over time.
Something I'm constantly complaining about - perpetually complaining, just never stop - is about how advertising works online. I've talked about it more than anyone wants to hear about it, and I only do that because it was formerly a way for creative people to make a life for themselves online and now it's dominated by cartels that squeeze both sides of the market. Ad spots that pay better interrupt content, jump in front of your mouse, and look like shit. So! We'll try something new. We're just gonna start talking to people who are cool and working with them directly. And when I do that, I'm going to say here why I'm glad to work with them.
Their campaign with us just ended, but Foam Brain - who also makes Acquisitions Incorporated possible! - have five more days on their Traveller's Trinkets Kickstarter. You might have seen their PAX booths, and potentially have been lured in by their kiddie pools filled with sparkling dice. My policy has historically been to get earrings for Ronia there. But if I return with a series of eldritch charms instead, that will make me seem, for a moment, to be a "very cool dad." Anyway, glad to have them on. And if you have something cool coming up that you want exactly the right people to know about, hit up Eric and let us know if we can help.
(CW)TB out.