We ran up against the limit in the last playthrough. We kept leaving the demo early before, sometimes after what felt like pretty significant amounts of time, which made it difficult to tell. It hardly matters - independent of larger storylines or light character advancement available in the retail product, you'll know in a couple minutes if this is the sort of thing you could do for hours on end - for example, do you want to stuff a dismembered limb in a zombie's slavering maw, and then take a funny picture of him? It's a course of action I endorse without reservation.
(CW)TB
August 4, 2006