The demo they just put on Live is pretty short, and it is set in Mexico, a venue that was already questionable when they plowed it up again for Rainbow Six: Vegas. R6:V's cover implementation was a revelation, and I think we were also hoping to see GRAW graduate to something a little more fluid - but what do you do? R6 doesn't have the natural terrain, and it doesn't have the reconnaissance features and other field ordnance options. People are already wondering what separates these two franchises nowadays, and I could provide a comprehensive analysis, but as much as it might rile the hardcore I think standardizing some elements of the interface could be great for both games.
