My friend ConfigSys.boy (from the Starsiege: 2845 project) dropped me a line about his own time in the Battlegrounds, which couldn't have been more different from what we experienced. Or couldn't experience, because of electronic lines which recalled The Happiest Place On Earth.
CTS Print
I have some pictures of our new limited edition print to share. Here’s your first look at the new CTS print that will go on sale at the San Diego Comic Con.
Omegathon Deadline
Not too big a deal, if you wanted to you would have signed up when we bludgeoned you with it earlier - but the last day to be entered into the Omegathon II is July 1st, after which we'll be choosing the contestants. Pre-registration can be reached at this link.
No Question
I wish I knew every particular, it's just not possible unless somebody tells us - but at first blush DICE axing Desert Combat creator Trauma Studios after they completely renovated their franchise is ice fucking cold.
My first impression of Battlegrounds
So last night I waited 45 minutes to play an eight minute game of CTF in the Warsong Gulch Battleground. Those eight minutes were pretty fun but once it was all over the server booted me back out to wait in line again for another game. I guess I didn’t understand how Battlegrounds was going to work.
What The Eff
I did refer to the Nintendo DS as a "useless novelty factory" at one point, which I will admit was impolite, but so many of the games that come out either don't make good use of the device or posit some novel idea and then don't follow through. Kirby's Canvas Curse has absolutely nothing to be ashamed of in this regard. It is beautiful to look at and plays with a sensibility that feels classic from the outset. Imagine that gaming history had followed a very different course - with pen interfaces de rigueur when the immovable tenets of platform gaming had been conceived - and you will be very near the thing.
on the topic of guys who say on the topic of
I've said it before but I'll go ahead and say it again. I hope that if you read Penny Arcade you laugh, if you don't laugh then I hope it pisses you off. One of my favorite things is to see a forum thread about a PA comic strip with people arguing for pages about whatever topic we mentioned that day. Recently we did a strip about Will Wright that suggested that sandbox style games that required users to create their own narrative were inferior to story driven experiences. That comic spawned from a conversation Tycho and I had and it just so happened that my point of view was the one that got the comic. I saw tons of great threads about that comic with people intelligently debating both sides of the argument. That's when I feel like we really did a good job.
Arcanum
I'm certainly not suggesting you run out and buy one, for exactly the reasons Gabriel mentions - but once you get it up and going media altar is the only term that's apropos for the Momitsu. Robert and I decided to overdo it last Christmas and get him one, and he has complained about the device from that point all the way up until last Saturday, when he finally got it going and began lying prostrate before it in supplication.
Prey and Battlefield 2
I downloaded the Prey presentation after I got back from E3, having seen the screenshots of the big monster with the gun arms and determining that I was already up to here with ostentatious cyborgs.
The Siren Call Of The Andes Mint
This is actually a true story. The mints themselves came from Olive Garden, which I'm slowly realizing we have some kind of fascination with, and since I'm not partial to mints regardless of the mountain range he usually takes all of them. And he makes it clear during the check phase of the meal that a single mint will not be sufficient. Oh no. When they come back to grab the card and run it so that their lives may continue, he places a hand on it and in a low voice, so low they must bring their ear close to hear it, he establishes that it could be "worth their while" if they bury him in mints. I am certainly pro tip, I have a a bank of odd neuroses regarding it I will bore you with at some point, but if the idea is to secure as many mints as possible there are grocery outlets in operation which could no doubt improve the rate of exchange. He's not into it, there's something about that ritual that makes the mints more flavorful. At any rate, this is all meant to say that he probably had somewhere in the neighborhood of ten mints in there with his wallet and his Edge card. His pocket had become a kind of rich stew.
PAX and stuff
I’ve got some PAX news to share with you all. This year’s show is shaping up to be huge. We figured we’d get more people the second time around but this is insane. We’ve actually sold out all the rooms at the Double Tree hotel and so we’ve gone ahead and made accommodations at the Red Lion, which is right next door to the Double Tree. So the deal is $79 for Double Occupancy, say you’re part of the “Penny Arcade Group” to get the special rate. Here is a link to the PAX hotels page with more information.
Adventures Into Digital Bullshit
Comixpedia had a link up to a documentary on webcomics called "Adventures Into Digital Comics," and the trailer for it is also an adventure, and informative as well, because now I know who keeps trying to buy weed from me at the San Diego Comic Con:
It seems like she kills a lot
Killing certainly seems to do a lot of things for our hero. I wonder, does killing ever make her a sandwich when she is hungry? Does killing answer the telephone when she is in the bathroom? Has killing ever borrowed her car and then when killing brought it back there was a huge scratch on it and she tried to tell killing that it wasn't there before but killing says that it totally was?
No Matter How Many Times I Read It
It doesn't get any better.
A Ceaseless Fountain of Shame
Our own Gabriel tracked down some of my "writings" while he was rifling through the debris of his adolescence. Would that the bleak evidence of a mind in tumultuous development were cast outward from the Earth, there to careen or be annhilated.
Precious Cargo
The strips while we were gone originally dealt with the tribulations of young Ann at E3, but we'd done so many "stories" up to that point, and in some cases done them in such a way as to make their veracity ambiguous, that we decided it was best to return to the one-shots of our youth. I'm aware that the conventional wisdom states that doing storylines is somehow a more noble or difficult endeavor than making "gag-a-day" strips, "gag-a-day" more often than not employed as a kind of slur. I guess it depends on your process or something. It's always seemed to me that utilizing crass causation to determine the content of your next comic is essentially a form of cheating.