Something I wonder about Game Pass is what it means for the people who create games inside it. There's a lot to discuss when it comes to the service broadly; I'm not saying this is the main thing to consider, it's just the one that's closest to me personally. And I'm not talking about the third parties who sign on to the service for launch, or who join the service later as part of the catalog. I mean… the traditional metric for products is sales. We all sorta understand that part. For Game Pass, is it more of a Netflix thing - with "play time" swapped in for "watch" time? And what does that do to your thinking?
